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監所男子囚生記
Oops! I'm in Jail

《  𝗢𝗢𝗣𝗦! 𝗜'𝗠 𝗜𝗡 𝗝𝗔𝗜𝗟 》🚨 Breakdown
We’re honored to be part of #OOPSIMINJAIL, collaborating with director Pin-Chuan KAO  and the six-member cast,
bringing an unexpectedly chaotic yet oddly healing prison life to the screen behind bars.

 

This time, Wwwind Studio handled multiple motion design and VFX sequences,
with one core philosophy in mind:

The visuals don’t have to be normal — but they can never be boring. 🔥🔥
 

The overall style constantly walks the line between absurdity and control.
From the #anthropomorphicChrysanthemum animation and #poopFX comedic timing,
to the visual translation of Yao-Jie’s #BL romantic atmosphere,
plus the breakdown and reconstruction of #anime-inspired effects
(with reinterpretations of references from Jujutsu Kaisen and Demon Slayer: Kimetsu no Yaiba),
the jokes don’t just live in the script — they grow directly into the visuals.

 

On the stylistic side, mosaics, split screens, and information flow were carefully restructured,
allowing the absurdity to feel intentional without letting the frame spiral out of control.

For compositing, the electric shock effects balanced realism with comedy,
while the ping pong bounce sequences exaggerated emotional tension through intentionally unrealistic physics,
turning the prison itself into a comedy space that could explode into chaos at any moment.

 

From facial wounds and burn details,
to projection screens, surveillance monitor composites,
and photo-transition memories carrying fragments of the characters’ lives —
every layer helped complete the texture of their world.

 

If you have time, go watch it again with a relaxed mindset.
A must-watch for every overworked office zombie — hilarious, emotional, and unexpectedly hype. 👊

---

 

罡風製作 𝞝  《 監所男子囚生記 𝗢𝗢𝗣𝗦! 𝗜'𝗠 𝗜𝗡 𝗝𝗔𝗜𝗟 》 Breakdown 幽默登場

 

榮幸參與《#監所男子囚生記》製作,與 高炳權 導演及男團六人主演合作,

在鐵窗之下展開一場意外失控的監所療癒日常

 

這次罡風參與多組動態設計與視效製作,

核心精神很簡單:畫面可以不正常,但不能無聊

 

整體視覺一路行走在荒謬與秩序之間,

#菊花擬人化動態#噴效果 的節奏設計,到耀傑#BL浪漫氛圍 的視覺轉譯,

再加上#動漫效果 的拆解重組(《咒術迴戰》《鬼滅之刃》梗元素再應用),

讓笑點不只停留在劇本,而是直接長在畫面裡。

 

同時在風格控制上,馬賽克、分割畫面與被重新編排節奏與資訊流,

使荒謬成立但畫面不失控;
在合成表現上,電擊效果以真實與喜感並行、桌球彈跳則用非現實物理放大情緒張力,

讓監所空間本身變成一個隨時可能失控的喜劇場域。

最後從臉部傷口、燙傷細節,到投影幕與監視器合成,再到承載記憶的照片轉場,

每一層都在補完角色生活的痕跡。

 

大家有空可以輕鬆的再看一次 

社畜必看,好笑、好哭、也有點熱血 👊
 

Styleframe

Credit

Directed by : 
Character Design & Visual Effects : 
VFX Supervisor : 
On-set VFX Supervisor : 
VFX Producer : 
VFX Project Coodinator : 
Motion Graphic Designers  : 
3D CG Team Leader : 
Model,  Texture & Lighting Artists : 
Tracking & Match Move Leader : 
Tracking & Match Move Artists : 
Animation Leaders : 
Animators : 
Animator : 
2D VFX Team Leader : 
2D VFX Artists : 
​​

高炳權 Pin-Chuan KAO

罡風創意映像有限公司 wwwind studio
嚴振欽 
嚴振欽 
黃俊瑋  侯秀嬑
林蔚婷  吳采柔  賴紀云  林映儀  彭如婷  郭亦婷
盧定宏  林洲宏
曾彥偉  陳律言
賴伯隆  葉軒瑜  郭柔均
江怡賢
林璟鴻  黃榆珈  楊旻諺  葉軒瑜  藍巧欣  吳宇翔  趙  瀚
嚴振欽  陳律言
楊旻諺  葉軒瑜
江怡賢
曾彥偉
林璟鴻  黃欣儀  蕭于翔  林資育  陳行厚  廖顯杰  林凱文  
周孟澤  徐晃景  張勛翔  李綺瑄  曹庭甄  劉鎰柔

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